Generics. Part 3
Generic types
struct Point {
var x: int;
var y: int;
init(x: int,y: int) {
this.x = x;
this.y = y;
}
mut fun setX(x: int) {this.x = x;}
mut fun setY(x: int) {this.y = y;}
}struct Point<T> {
var x: T;
var y: T;
}Last updated